| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Token hunted by changing the targetplayer from an index to the actual player | Chris Bradley | 2022-02-20 |
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| * | Turns out "\" is division + floor, thats cool! Saved a little tokens ↵ | Chris Bradley | 2022-02-20 |
| | | | | | implementing it all over | ||
| * | updated sfx | RibbonCable | 2022-02-20 |
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| * | Lots of updates to the music player. Other than track titles and final ↵ | RibbonCable | 2022-02-20 |
| | | | | | songs, it's p much done. Also made some sprint non-flipped to save on tokens. | ||
| * | final boss stuff, and token hunting. what else is new? lots of tweaks too | Chris Bradley | 2022-02-19 |
| | | | | | the now constant hunt for tokens continues, good thing we're almost done | ||
| * | Tokens aquired! final boss is indeed cool and epic | Chris Bradley | 2022-02-19 |
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| * | Could you spare 6 tokens?? | Chris Bradley | 2022-02-19 |
| | | | | | ALMOST DONE!!!!!!!!!! JUST NEED A COUPLE MORE TOKEEEEENSSS!!!!!!!!!!!!!!!!!!!!!!! | ||
| * | Token hunting: removed most of "local" before variables (seems to work ↵ | RibbonCable | 2022-02-19 |
| | | | | | fine), removed health from wall shooter since it was always 10, added check for coop and laser functionality on wave 16 | ||
| * | more final boss stuff, and token hunting!!!! | Chris Bradley | 2022-02-18 |
| | | | | | THESE TOKENS ARE GETTING TIGHT!!!!! FUUUUUCKKKK!!!!!!!! | ||
| * | More final boss stuff, token hunting | Chris Bradley | 2022-02-18 |
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| * | Final boss!! other stuff too :sweat_smile: | Chris Bradley | 2022-02-18 |
| | | | | | | | | bullets now cause explosions where they hit enemies drop random pickups again, but only health high score is saved!!!! other tweaks, i dunno i forgot. | ||
| * | lots of stuff, check desc | RibbonCable | 2022-02-17 |
| | | | | | | | | | | | | | | | | | | | Updated planet art adjusted sprites in sheet added boss sprites added some boss graphic code added score system added ending score screen w/ cart reset reduced wave loss from 2 to 1 reduced pickup amount to just bosses and specific waves only reduced tokens by grouping similar math made acid transition able to be reversed planet seed for babymode and a bunch of other stuff I forget sry its late used a lot of tokens today x.x; | ||
| * | more token hunting... aaaaaAAAAAAAAAAAAAa | 1029chris | 2022-02-15 |
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| * | token hunt | 1029chris | 2022-02-15 |
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| * | Made a damage smoke function, changed some sounds, music has been added (woo ↵ | Ribbon | 2022-02-15 |
| | | | | | | | chris!!), added test score UI in game. SO LITTLE TOKENS!!! | ||
| * | Updated boss sprite location, laster particle colour, bomb enemy sprite | Ribbon | 2022-02-15 |
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| * | new enemies!!! more optimizations!!! | 1029chris | 2022-02-15 |
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| * | added laser kill sfx, arranged sfx into specific channels, and made the ↵ | Ribbon | 2022-02-10 |
| | | | | | | | player kill sfx fire in co-op now sounds shouldn't overlap, yay! | ||
| * | Miniboss laser dude!!!! and of course all sorts of tweaks | 1029chris | 2022-02-10 |
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| * | LASERS!!!!!!! | 1029chris | 2022-02-10 |
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| * | Circle fix, ribbon did some stuff i dunno what is was dont ask me | 1029chris | 2022-02-07 |
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| * | Wall enemies! more waves!!!!! | 1029chris | 2022-02-04 |
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| * | Pickups! Camera Shake! sPARKS!! YEAHH!!! | 1029chris | 2022-02-04 |
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| * | basic enemies and other stuff!!!!!!! | 1029chris | 2022-02-02 |
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| * | Added circle particles, and more bullet stuff | 1029chris | 2022-02-02 |
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| * | Bullet collision stuff | 1029chris | 2022-02-02 |
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| * | Added player controller and real basic bullets | 1029chris | 2022-02-02 |
