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| author | 1029chris <1029chris@gmail.com> | 2022-02-04 19:02:55 -0800 |
|---|---|---|
| committer | 1029chris <1029chris@gmail.com> | 2022-02-04 19:02:55 -0800 |
| commit | e9080c7efe446a21edff514941b0aed0b7f62f2d (patch) | |
| tree | 63114d65e1443731322342ba24c78685c4765a0a /bullets.lua | |
| parent | c3adabae861162b66c1b4499754848d1ffdc0833 (diff) | |
Wall enemies! more waves!!!!!
Diffstat (limited to 'bullets.lua')
| -rw-r--r-- | bullets.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/bullets.lua b/bullets.lua index ea82be7..41ff210 100644 --- a/bullets.lua +++ b/bullets.lua @@ -22,7 +22,7 @@ function addbullet(x, y, velx, vely, evil, sprite) end function bullet.accurate_collide(object) - if bullet.x+4 >= object.x-2 and bullet.x+4 <= object.x+2+object.w and bullet.y+4 >= object.y-2 and bullet.y+4 <= object.y+object.h+2 and object.inv < 0 then + if bullet.x+4 >= object.x-2 and bullet.x+4 <= object.x+2+object.w and bullet.y+4 >= object.y-2 and bullet.y+4 <= object.y+object.h+2 then object:shot() del(obj, bullet) end |
