diff options
| author | Chris Bradley <1029chris@gmail.com> | 2022-02-20 15:51:09 -0800 |
|---|---|---|
| committer | Chris Bradley <1029chris@gmail.com> | 2022-02-20 15:51:09 -0800 |
| commit | 995f96d8af37320da58733aeb4b2107af25ab668 (patch) | |
| tree | 1bc7670dccbfc99bbc34a1612a737cb64be0010a /bullets.lua | |
| parent | a6097b11affbbd8c93c40bfc575bf25146c0c8fb (diff) | |
Turns out "\" is division + floor, thats cool! Saved a little tokens implementing it all over
Diffstat (limited to 'bullets.lua')
| -rw-r--r-- | bullets.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/bullets.lua b/bullets.lua index 5d050a2..6686a7e 100644 --- a/bullets.lua +++ b/bullets.lua @@ -128,7 +128,7 @@ function addmissile(x, y, target) --basic small weak enemy } function enemy.draw() - if enemy.inv < 0 or ceil(enemy.inv*10%2) == 1 then + if enemy.inv < 0 or flashtime then spr(12, enemy.x, enemy.y, 2, 1) end end |
