diff options
| author | Chris Bradley <1029chris@gmail.com> | 2022-02-20 20:43:42 -0800 |
|---|---|---|
| committer | Chris Bradley <1029chris@gmail.com> | 2022-02-20 20:43:42 -0800 |
| commit | 851375b7063ff90b83a68351bfca80e920b9cfd2 (patch) | |
| tree | 8cfd643c671e7923e00d093cc4a3dfb2f6ce06e8 /bullets.lua | |
| parent | 531734dc2de04741ce1c9c8442718614c47bffd4 (diff) | |
Token hunted by changing the targetplayer from an index to the actual player
Diffstat (limited to 'bullets.lua')
| -rw-r--r-- | bullets.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/bullets.lua b/bullets.lua index 6686a7e..dec0309 100644 --- a/bullets.lua +++ b/bullets.lua @@ -136,7 +136,7 @@ function addmissile(x, y, target) --basic small weak enemy function enemy.update() enemy.x -= enemy.speed enemy.speed += 0.015 - enemy.y += (players[target].y - enemy.y)/30 + enemy.y += (target.y - enemy.y)/30 addcircle(enemy.x+12, enemy.y+rnd(8), 0, rnd()/8, 2.1, 0.6, rnd({9,5})) enemymisc(enemy) if enemy.health <= 0 then -- die!!!!! |
