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authorChris Bradley <1029chris@gmail.com>2022-02-19 23:38:27 -0800
committerChris Bradley <1029chris@gmail.com>2022-02-19 23:38:27 -0800
commit60ad56210bcf4ace33a1474bf57d6091e66e2e79 (patch)
treebddf9aa5e90c993e5bbdab716bc744d1f6c7a408 /bullets.lua
parent395ffd247492b0708b6290824ae61af8fccc1869 (diff)
final boss stuff, and token hunting. what else is new? lots of tweaks too
the now constant hunt for tokens continues, good thing we're almost done
Diffstat (limited to 'bullets.lua')
-rw-r--r--bullets.lua3
1 files changed, 3 insertions, 0 deletions
diff --git a/bullets.lua b/bullets.lua
index 715a1ee..c5cf2c7 100644
--- a/bullets.lua
+++ b/bullets.lua
@@ -141,6 +141,9 @@ function addmissile(x, y, target) --basic small weak enemy
enemymisc(enemy)
if enemy.health <= 0 then -- die!!!!!
enemydie(enemy,17,2,17)
+ if currentwave == 19 then
+ sfx(14,-2)
+ end
end
end