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path: root/enemies.lua
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* fixed the sin wave tunnel portentially being blocked for the wall bossChris Bradley2022-02-20
* Main menu and win music!!! score scrolls in tooChris Bradley2022-02-20
* sfx done!! (i hope)RibbonCable2022-02-20
* Turns out "\" is division + floor, thats cool! Saved a little tokens implemen...Chris Bradley2022-02-20
* updated sfxRibbonCable2022-02-20
* Wall boss sprite fixChris Bradley2022-02-20
* teeny itty bitty missle boss nerfChris Bradley2022-02-20
* Final boss thruster health properly scales with multiplayerChris Bradley2022-02-20
* Each boss is now a checkpointChris Bradley2022-02-20
* Lots of updates to the music player. Other than track titles and final songs,...RibbonCable2022-02-20
* FINAL BOSS MUSIC!Chris Bradley2022-02-20
* final boss stuff, and token hunting. what else is new? lots of tweaks tooChris Bradley2022-02-19
* Tokens aquired! final boss is indeed cool and epicChris Bradley2022-02-19
* Could you spare 6 tokens??Chris Bradley2022-02-19
* added back local variables, some more tokens gainedChris Bradley2022-02-19
* Token hunting: removed most of "local" before variables (seems to work fine),...RibbonCable2022-02-19
* more final boss stuff, and token hunting!!!!Chris Bradley2022-02-18
* More final boss stuff, token huntingChris Bradley2022-02-18
* Small edit to pickups in exchange for tokens.RibbonCable2022-02-18
* Final boss!! other stuff too :sweat_smile:Chris Bradley2022-02-18
* lots of stuff, check descRibbonCable2022-02-17
* Update to cart label logo.Ribbon2022-02-16
* more token hunting... aaaaaAAAAAAAAAAAAAa1029chris2022-02-15
* token hunt1029chris2022-02-15
* Made a damage smoke function, changed some sounds, music has been added (woo ...Ribbon2022-02-15
* Updated boss sprite location, laster particle colour, bomb enemy spriteRibbon2022-02-15
* little fix for wall boss1029chris2022-02-15
* new enemies!!! more optimizations!!!1029chris2022-02-15
* implemented wall boss, also FUCK!!! trying to reduce tokens!!!!!!1029chris2022-02-14
* moved sprites, updated text on title screen, added mock up of high score displayRibbon2022-02-11
* added laser kill sfx, arranged sfx into specific channels, and made the playe...Ribbon2022-02-10
* Miniboss laser dude!!!! and of course all sorts of tweaks1029chris2022-02-10
* LASERS!!!!!!!1029chris2022-02-10
* new enemy, more waves!1029chris2022-02-10
* big circle shooter more likely to drop pickup1029chris2022-02-09
* added wall shoot sound1029chris2022-02-09
* more menu stuff1029chris2022-02-09
* MENU WORKS!!!!!!1029chris2022-02-09
* little enemy sfx changes1029chris2022-02-08
* Merge remote-tracking branch 'origin/HEAD'1029chris2022-02-08
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| * updated ringed planet and other sprites + adjusted wall crawl sprite placementRibbon2022-02-08
* | MUSIC!!!!!!!!!!!1029chris2022-02-08
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* fixed sprites1029chris2022-02-07
* Programed the "ball shooter" and made some changes here and there1029chris2022-02-07
* Wall enemies! more waves!!!!!1029chris2022-02-04
* WAVES!!!!!!!! and other stuff1029chris2022-02-04
* Pickups! Camera Shake! sPARKS!! YEAHH!!!1029chris2022-02-04
* basic enemies and other stuff!!!!!!!1029chris2022-02-02
* Added circle particles, and more bullet stuff1029chris2022-02-02