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authorChris Bradley <1029chris@gmail.com>2022-02-20 13:55:11 -0800
committerChris Bradley <1029chris@gmail.com>2022-02-20 13:55:11 -0800
commit71b8652fe5a17423909e13182cdab205a67dc2e8 (patch)
tree00b935e9a3154e9a1f6d115a1b5b32968654f4f8 /enemies.lua
parent9a0edaff89cf43a6af67f1efea6ad56b458f1b60 (diff)
teeny itty bitty missle boss nerf
Diffstat (limited to 'enemies.lua')
-rw-r--r--enemies.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/enemies.lua b/enemies.lua
index 3d5a509..4ee6041 100644
--- a/enemies.lua
+++ b/enemies.lua
@@ -546,7 +546,7 @@ function addmissileboss(x, y) --boss that shoots missiles!!!
enemy.targety = rnd(96)
end
if enemy.shootcooldown < 0 then
- enemy.shootcooldown = 0.6 + rnd(0.5)
+ enemy.shootcooldown = 0.6 + rnd(0.6)
if enemy.x < canshootatx and players[targetplayer] ~= nil then
local offsetmissleboss = 2
if currentwavetime%2 > 1 then offsetmissleboss = 30 end