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author1029chris <1029chris@gmail.com>2022-02-09 21:15:42 -0800
committer1029chris <1029chris@gmail.com>2022-02-09 21:15:42 -0800
commit975c52b251905d4f0e76f0db09780f00f7bb6590 (patch)
treea58015fb9edae15d7dfbfef6c176d83008bf8d96 /enemies.lua
parentbd34aa853e993665c781fcfc553852d847d52345 (diff)
big circle shooter more likely to drop pickup
Diffstat (limited to 'enemies.lua')
-rw-r--r--enemies.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/enemies.lua b/enemies.lua
index 7864f1a..3283ec3 100644
--- a/enemies.lua
+++ b/enemies.lua
@@ -230,7 +230,7 @@ function addballshooter(x, y, health, speed)
for i = 1, 24, 1 do
addcircle(enemy.x+rnd(8), enemy.y+rnd(8), rnd(4)-2, -rnd(2)-1, 1, 2, rnd({3, 11, 9}), -0.1)
end
- if rnd(100) > 80 then
+ if rnd(100) > 70 then
addpickup(enemy.x, enemy.y)
end
if shake < 3 then