diff options
| author | 1029chris <1029chris@gmail.com> | 2016-12-21 14:42:19 -0800 |
|---|---|---|
| committer | 1029chris <1029chris@gmail.com> | 2016-12-21 14:42:19 -0800 |
| commit | 681a12e0142f219b5eab651a6808db0dddd1203d (patch) | |
| tree | b7e0eacd89d0e4f71f1ae1cd4cf827ed93284551 /window.lua | |
| parent | eb89627cd2b304e84c22f6432131a14dc5c5c122 (diff) | |
Raised shotguns higher, smaller screens will benefit from this.
Also allowed antivirus to go up higher during second fight
Also, increased delay in one attack to make it a bit easier
Diffstat (limited to 'window.lua')
| -rw-r--r-- | window.lua | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -97,7 +97,7 @@ function drawWindow(id) if id == 4 and v1.yes == true then windowMouseMove(id,0,sys.w-win[id].w,sys.h/2,sys.h-win[id].h-panel.thick-1) elseif id == 4 and v2.start == true and av.dead == false then - windowMouseMove(id,0,sys.w-win[id].w,sys.h/2.4,sys.h-win[id].h-panel.thick-1) + windowMouseMove(id,0,sys.w-win[id].w,sys.h/3,sys.h-win[id].h-panel.thick-1) elseif scene == 1 and v1.yes == false and v2.start == false and av.dead == false then windowMouseMove(id,0,sys.w-win[id].w,0,sys.h-win[id].h-panel.thick-1) end |
