From 681a12e0142f219b5eab651a6808db0dddd1203d Mon Sep 17 00:00:00 2001 From: 1029chris <1029chris@gmail.com> Date: Wed, 21 Dec 2016 14:42:19 -0800 Subject: Raised shotguns higher, smaller screens will benefit from this. Also allowed antivirus to go up higher during second fight Also, increased delay in one attack to make it a bit easier --- window.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'window.lua') diff --git a/window.lua b/window.lua index ec1e958..b3e701d 100644 --- a/window.lua +++ b/window.lua @@ -97,7 +97,7 @@ function drawWindow(id) if id == 4 and v1.yes == true then windowMouseMove(id,0,sys.w-win[id].w,sys.h/2,sys.h-win[id].h-panel.thick-1) elseif id == 4 and v2.start == true and av.dead == false then - windowMouseMove(id,0,sys.w-win[id].w,sys.h/2.4,sys.h-win[id].h-panel.thick-1) + windowMouseMove(id,0,sys.w-win[id].w,sys.h/3,sys.h-win[id].h-panel.thick-1) elseif scene == 1 and v1.yes == false and v2.start == false and av.dead == false then windowMouseMove(id,0,sys.w-win[id].w,0,sys.h-win[id].h-panel.thick-1) end -- cgit