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author1029chris <1029chris@gmail.com>2016-10-16 04:47:17 -0700
committer1029chris <1029chris@gmail.com>2016-10-16 04:47:17 -0700
commit38775e9090dacbd5a663b7eb900778d0e4852046 (patch)
tree11667f5d9f6b2449ad00896f46add3d933d442c8 /assets.lua
parent41c81f2cff92d33808ab43d2ec6aab6e1703b89c (diff)
Added many attacks for Virus 2
started virus 2 fight its playable now its also 5 am
Diffstat (limited to 'assets.lua')
-rw-r--r--assets.lua3
1 files changed, 3 insertions, 0 deletions
diff --git a/assets.lua b/assets.lua
index 5ddd794..0a1877c 100644
--- a/assets.lua
+++ b/assets.lua
@@ -242,8 +242,10 @@ function loadAssets(id)
v2.c.pupil = love.graphics.newImage("assets/virus2_pupil.png")
v2.c.idle.hands = love.graphics.newImage("assets/virus2_hands_idle.png")
v2.c.idle.handright = love.graphics.newImage("assets/virus2_hands_idle_right.png")
+ v2.c.idle.spread = love.graphics.newImage("assets/virus2_hands_spread.png")
v2.c.idle.gunidle = love.graphics.newImage("assets/virus2_hands_gunidle.png")
v2.c.idle.fist = love.graphics.newImage("assets/virus2_hands_fist.png")
+ v2.c.shotgun = love.graphics.newImage("assets/virus2_shotgun.png")
v2.c.idle.f = 1
v2.c.gunfront = love.graphics.newImage("assets/virus2_hands_gunfront.png")
v2.c.gunpoint = love.graphics.newImage("assets/virus2_hands_gunpoint.png")
@@ -252,6 +254,7 @@ function loadAssets(id)
v2.c.cockgun = love.audio.newSource("assets/virus2_shotgun_cock.ogg")
v2.c.fire = love.audio.newSource("assets/virus2_shotgun_fire.ogg")
v2.c.handsOp = 0
+ v2.c.spreadOp = 0
v2.c.gunidleOp = 0
v2.c.fistOp = 0
v2.c.gunfrontOp = 256