diff options
| author | 1029chris <1029chris@gmail.com> | 2016-10-15 23:54:52 -0700 |
|---|---|---|
| committer | 1029chris <1029chris@gmail.com> | 2016-10-15 23:54:52 -0700 |
| commit | 41c81f2cff92d33808ab43d2ec6aab6e1703b89c (patch) | |
| tree | 7e8f4d2df2ca3e9348ea5a2470bc836e84001470 /assets.lua | |
| parent | 328a61d9e04a858107e418a0311fd6975c3ab199 (diff) | |
Lots of work here
moved antivirus fight function to antivirus.lua
made it to antivirus fight function will work on both fights
added new hands for virus 2
changed dialogue
lots more
Diffstat (limited to 'assets.lua')
| -rw-r--r-- | assets.lua | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -241,12 +241,14 @@ function loadAssets(id) v2.c.idle.pic = love.graphics.newImage("assets/virus2_idle.png") v2.c.pupil = love.graphics.newImage("assets/virus2_pupil.png") v2.c.idle.hands = love.graphics.newImage("assets/virus2_hands_idle.png") + v2.c.idle.handright = love.graphics.newImage("assets/virus2_hands_idle_right.png") v2.c.idle.gunidle = love.graphics.newImage("assets/virus2_hands_gunidle.png") v2.c.idle.fist = love.graphics.newImage("assets/virus2_hands_fist.png") v2.c.idle.f = 1 v2.c.gunfront = love.graphics.newImage("assets/virus2_hands_gunfront.png") v2.c.gunpoint = love.graphics.newImage("assets/virus2_hands_gunpoint.png") v2.c.gunup = love.graphics.newImage("assets/virus2_hands_gunup.png") + v2.c.gunleft = love.graphics.newImage("assets/virus2_hands_left.png") v2.c.cockgun = love.audio.newSource("assets/virus2_shotgun_cock.ogg") v2.c.fire = love.audio.newSource("assets/virus2_shotgun_fire.ogg") v2.c.handsOp = 0 |
