From 38775e9090dacbd5a663b7eb900778d0e4852046 Mon Sep 17 00:00:00 2001 From: 1029chris <1029chris@gmail.com> Date: Sun, 16 Oct 2016 04:47:17 -0700 Subject: Added many attacks for Virus 2 started virus 2 fight its playable now its also 5 am --- assets.lua | 3 +++ 1 file changed, 3 insertions(+) (limited to 'assets.lua') diff --git a/assets.lua b/assets.lua index 5ddd794..0a1877c 100644 --- a/assets.lua +++ b/assets.lua @@ -242,8 +242,10 @@ function loadAssets(id) v2.c.pupil = love.graphics.newImage("assets/virus2_pupil.png") v2.c.idle.hands = love.graphics.newImage("assets/virus2_hands_idle.png") v2.c.idle.handright = love.graphics.newImage("assets/virus2_hands_idle_right.png") + v2.c.idle.spread = love.graphics.newImage("assets/virus2_hands_spread.png") v2.c.idle.gunidle = love.graphics.newImage("assets/virus2_hands_gunidle.png") v2.c.idle.fist = love.graphics.newImage("assets/virus2_hands_fist.png") + v2.c.shotgun = love.graphics.newImage("assets/virus2_shotgun.png") v2.c.idle.f = 1 v2.c.gunfront = love.graphics.newImage("assets/virus2_hands_gunfront.png") v2.c.gunpoint = love.graphics.newImage("assets/virus2_hands_gunpoint.png") @@ -252,6 +254,7 @@ function loadAssets(id) v2.c.cockgun = love.audio.newSource("assets/virus2_shotgun_cock.ogg") v2.c.fire = love.audio.newSource("assets/virus2_shotgun_fire.ogg") v2.c.handsOp = 0 + v2.c.spreadOp = 0 v2.c.gunidleOp = 0 v2.c.fistOp = 0 v2.c.gunfrontOp = 256 -- cgit