aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* url updateRibbon2022-02-26
|
* file organizationRibbon2022-02-26
|
* laser boss' addbullet was offcenteredRibbon2022-02-24
|
* OST cart - first song started on the wrong patternRibbon2022-02-23
|
* reduced tokens in palette lines and updated cart labelRibbon2022-02-23
|
* Creating a privacy policy for google playChris B2022-02-22
| | | Makes me feel strange to have to write one of these.
* changes to the HTML to have different formatting for itch and mobileRibbon2022-02-22
|
* updated cart labelRibbon2022-02-22
| | | | two pixels were bothering me x.x;
* updated cart labelRibbon2022-02-22
|
* removed the suspicious shipRibbon2022-02-22
|
* simple edits to the HTML fileRibbonCable2022-02-21
|
* formatted the readmeRibbon2022-02-21
| | | added pico bbs page
* Update toxicinvaders.p8.pngChris Bradley2022-02-21
|
* missleboss intimidation y adjustmentRibbonCable2022-02-21
|
* Updated cart img.RibbonCable2022-02-21
|
* Reverting enemies.lua changesChris Bradley2022-02-21
|
* Some changes to the missle boss.RibbonCable2022-02-21
|
* "WIP" REMOVED!!!RibbonCable2022-02-20
|
* Merge branch 'main' of https://github.com/1029chris/toxic-invadersRibbonCable2022-02-20
|\
| * added music cart and itch linkRibbon2022-02-20
| | | | | | will add pico link once it's up
* | oops forgot to add in some music tracks to the OST cartRibbonCable2022-02-20
|/
* added music cartRibbonCable2022-02-20
|
* added cart to readmeChris Bradley2022-02-20
|
* Update README.mdChris Bradley2022-02-20
|
* Create README.mdChris Bradley2022-02-20
|
* added button combo to reset score during into transRibbonCable2022-02-20
|
* Token hunted by changing the targetplayer from an index to the actual playerChris Bradley2022-02-20
|
* I think I got some tokens hereChris Bradley2022-02-20
|
* saved some tokens by grouping the "sxorewithzeros" thingRibbonCable2022-02-20
|
* fixed the sin wave tunnel portentially being blocked for the wall bossChris Bradley2022-02-20
|
* final music tone added to jukebox, added back map art c:RibbonCable2022-02-20
|
* reduced laser guys who can spawn on wave 16Chris Bradley2022-02-20
|
* Win screen song! and fix to scroll speed, other tweaksChris Bradley2022-02-20
|
* scorescreen polishRibbonCable2022-02-20
|
* Main menu and win music!!! score scrolls in tooChris Bradley2022-02-20
| | | | also fixed boss dropping stuff ONCE AND FOR ALL!!!!!!
* sfx done!! (i hope)RibbonCable2022-02-20
|
* Turns out "\" is division + floor, thats cool! Saved a little tokens ↵Chris Bradley2022-02-20
| | | | implementing it all over
* updated sfxRibbonCable2022-02-20
|
* Wall boss sprite fixChris Bradley2022-02-20
|
* teeny itty bitty missle boss nerfChris Bradley2022-02-20
|
* Final boss thruster health properly scales with multiplayerChris Bradley2022-02-20
|
* Each boss is now a checkpointChris Bradley2022-02-20
| | | | also fixed laserguy, and added a cheat (sshhhh)
* Lots of updates to the music player. Other than track titles and final ↵RibbonCable2022-02-20
| | | | songs, it's p much done. Also made some sprint non-flipped to save on tokens.
* FINAL BOSS MUSIC!Chris Bradley2022-02-20
| | | | i get to edit the cart this time!!! :godmode:
* final boss stuff, and token hunting. what else is new? lots of tweaks tooChris Bradley2022-02-19
| | | | the now constant hunt for tokens continues, good thing we're almost done
* Tokens aquired! final boss is indeed cool and epicChris Bradley2022-02-19
|
* Could you spare 6 tokens??Chris Bradley2022-02-19
| | | | ALMOST DONE!!!!!!!!!! JUST NEED A COUPLE MORE TOKEEEEENSSS!!!!!!!!!!!!!!!!!!!!!!!
* optimized particlesChris Bradley2022-02-19
|
* added back local variables, some more tokens gainedChris Bradley2022-02-19
| | | | target player now changes every second
* Made a music player. c:RibbonCable2022-02-19
|