| Commit message (Expand) | Author | Age |
| * | updated cart label | Ribbon | 2022-02-22 |
| * | updated cart label | Ribbon | 2022-02-22 |
| * | removed the suspicious ship | Ribbon | 2022-02-22 |
| * | simple edits to the HTML file | RibbonCable | 2022-02-21 |
| * | formatted the readme | Ribbon | 2022-02-21 |
| * | Update toxicinvaders.p8.png | Chris Bradley | 2022-02-21 |
| * | missleboss intimidation y adjustment | RibbonCable | 2022-02-21 |
| * | Updated cart img. | RibbonCable | 2022-02-21 |
| * | Reverting enemies.lua changes | Chris Bradley | 2022-02-21 |
| * | Some changes to the missle boss. | RibbonCable | 2022-02-21 |
| * | "WIP" REMOVED!!! | RibbonCable | 2022-02-20 |
| * | Merge branch 'main' of https://github.com/1029chris/toxic-invaders | RibbonCable | 2022-02-20 |
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| | * | added music cart and itch link | Ribbon | 2022-02-20 |
| * | | oops forgot to add in some music tracks to the OST cart | RibbonCable | 2022-02-20 |
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| * | added music cart | RibbonCable | 2022-02-20 |
| * | added cart to readme | Chris Bradley | 2022-02-20 |
| * | Update README.md | Chris Bradley | 2022-02-20 |
| * | Create README.md | Chris Bradley | 2022-02-20 |
| * | added button combo to reset score during into trans | RibbonCable | 2022-02-20 |
| * | Token hunted by changing the targetplayer from an index to the actual player | Chris Bradley | 2022-02-20 |
| * | I think I got some tokens here | Chris Bradley | 2022-02-20 |
| * | saved some tokens by grouping the "sxorewithzeros" thing | RibbonCable | 2022-02-20 |
| * | fixed the sin wave tunnel portentially being blocked for the wall boss | Chris Bradley | 2022-02-20 |
| * | final music tone added to jukebox, added back map art c: | RibbonCable | 2022-02-20 |
| * | reduced laser guys who can spawn on wave 16 | Chris Bradley | 2022-02-20 |
| * | Win screen song! and fix to scroll speed, other tweaks | Chris Bradley | 2022-02-20 |
| * | scorescreen polish | RibbonCable | 2022-02-20 |
| * | Main menu and win music!!! score scrolls in too | Chris Bradley | 2022-02-20 |
| * | sfx done!! (i hope) | RibbonCable | 2022-02-20 |
| * | Turns out "\" is division + floor, thats cool! Saved a little tokens implemen... | Chris Bradley | 2022-02-20 |
| * | updated sfx | RibbonCable | 2022-02-20 |
| * | Wall boss sprite fix | Chris Bradley | 2022-02-20 |
| * | teeny itty bitty missle boss nerf | Chris Bradley | 2022-02-20 |
| * | Final boss thruster health properly scales with multiplayer | Chris Bradley | 2022-02-20 |
| * | Each boss is now a checkpoint | Chris Bradley | 2022-02-20 |
| * | Lots of updates to the music player. Other than track titles and final songs,... | RibbonCable | 2022-02-20 |
| * | FINAL BOSS MUSIC! | Chris Bradley | 2022-02-20 |
| * | final boss stuff, and token hunting. what else is new? lots of tweaks too | Chris Bradley | 2022-02-19 |
| * | Tokens aquired! final boss is indeed cool and epic | Chris Bradley | 2022-02-19 |
| * | Could you spare 6 tokens?? | Chris Bradley | 2022-02-19 |
| * | optimized particles | Chris Bradley | 2022-02-19 |
| * | added back local variables, some more tokens gained | Chris Bradley | 2022-02-19 |
| * | Made a music player. c: | RibbonCable | 2022-02-19 |
| * | Token hunting: removed most of "local" before variables (seems to work fine),... | RibbonCable | 2022-02-19 |
| * | whoops, wave set back to 1 | Chris Bradley | 2022-02-18 |
| * | Small edits to the carts. | RibbonCable | 2022-02-18 |
| * | more final boss stuff, and token hunting!!!! | Chris Bradley | 2022-02-18 |
| * | More final boss stuff, token hunting | Chris Bradley | 2022-02-18 |
| * | Small edit to pickups in exchange for tokens. | RibbonCable | 2022-02-18 |
| * | Final boss!! other stuff too :sweat_smile: | Chris Bradley | 2022-02-18 |