diff options
Diffstat (limited to 'update.lua')
| -rw-r--r-- | update.lua | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -7,6 +7,7 @@ if gameover then foreach(players, function(obj) obj:respawn() end) setwave(mid(1,currentwave-2,#wave)) sfx(29, -2) + sfx(24) end elseif gamerunning then updatewaves() -- update the wave function |
