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author1029chris <1029chris@gmail.com>2022-02-09 20:55:17 -0800
committer1029chris <1029chris@gmail.com>2022-02-09 20:55:17 -0800
commit85ab730493acef60f6a4a8645088b4c7982c98fa (patch)
treec79b8e218743717edb5fa105510eec1365da6565 /update.lua
parenta0ece5bc44d1afdf1fdc90b5cfacc6a216829249 (diff)
sound 24 plays when everyone respawns
Diffstat (limited to 'update.lua')
-rw-r--r--update.lua1
1 files changed, 1 insertions, 0 deletions
diff --git a/update.lua b/update.lua
index 6d8e3c1..1d92a81 100644
--- a/update.lua
+++ b/update.lua
@@ -7,6 +7,7 @@ if gameover then
foreach(players, function(obj) obj:respawn() end)
setwave(mid(1,currentwave-2,#wave))
sfx(29, -2)
+ sfx(24)
end
elseif gamerunning then
updatewaves() -- update the wave function