diff options
Diffstat (limited to 'draw.lua')
| -rw-r--r-- | draw.lua | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -15,6 +15,7 @@ drawbg() drawobjs() if gamerunning then + currentscore("000000","000000",2,2) if gameover then --gameover timer, it does a cute spinny! 😵 printdropshadow(ceil(respawntimer),63+sin(t())*3,55+cos(t())*3,6,5) elseif players[1].health <=0 then @@ -41,7 +42,7 @@ if not gamerunning or menuscroll < 1 then --main screen items mainmenutext(24-menuscroll*150,53) - titlehighscores(52-menuscroll*110,82) + titlehighscores("000000","000000",52-menuscroll*110,82) credits(10-menuscroll*140,108) --intro acid effect |
