diff options
| author | Ribbon <ambiguousmachine@gmail.com> | 2022-02-15 17:14:05 -0800 |
|---|---|---|
| committer | Ribbon <ambiguousmachine@gmail.com> | 2022-02-15 17:14:05 -0800 |
| commit | 84928ff6c5c25420edd3733e97fd682b4ab00f27 (patch) | |
| tree | 795b1e07892834692da1baac51065b22d8447a1f /draw.lua | |
| parent | 1336a088ff535b36d8578d6fc3ae14dca68cb387 (diff) | |
Made a damage smoke function, changed some sounds, music has been added (woo chris!!), added test score UI in game.
SO LITTLE TOKENS!!!
Diffstat (limited to 'draw.lua')
| -rw-r--r-- | draw.lua | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -15,6 +15,7 @@ drawbg() drawobjs() if gamerunning then + currentscore("000000","000000",2,2) if gameover then --gameover timer, it does a cute spinny! 😵 printdropshadow(ceil(respawntimer),63+sin(t())*3,55+cos(t())*3,6,5) elseif players[1].health <=0 then @@ -41,7 +42,7 @@ if not gamerunning or menuscroll < 1 then --main screen items mainmenutext(24-menuscroll*150,53) - titlehighscores(52-menuscroll*110,82) + titlehighscores("000000","000000",52-menuscroll*110,82) credits(10-menuscroll*140,108) --intro acid effect |
