diff options
| -rw-r--r-- | enemies.lua | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/enemies.lua b/enemies.lua index 4489f65..f7936c5 100644 --- a/enemies.lua +++ b/enemies.lua @@ -32,7 +32,9 @@ function addbasicenemy(x, y, sprite, health, speed) enemy.inv = 0.5 --and reduce health enemy.health -= 1 - sfx(16) + if enemy.health > 0 then + sfx(16) + end end function enemy.collide(object) @@ -67,7 +69,7 @@ function addbasicenemy(x, y, sprite, health, speed) if shake < 3 then shake = 2.5 end - sfx(16) + sfx(17) del(enemies, enemy) end end @@ -201,6 +203,7 @@ function addballshooter(x, y, health, speed) addbullet(enemy.x+4, enemy.y+4, sin(i/48)/2, cos(i/48)/2, true, 2) end end + sfx(15) end if enemy.x < -32 then del(enemies, enemy) |
