diff options
| author | 1029chris <1029chris@gmail.com> | 2022-02-08 18:05:48 -0800 |
|---|---|---|
| committer | 1029chris <1029chris@gmail.com> | 2022-02-08 18:05:48 -0800 |
| commit | f0dcc9e228896e5b923f019363c9b00147e5d85b (patch) | |
| tree | 53af1f54a421a3b1bb1209f065b707d6eb1ff904 | |
| parent | a96de58acd34d4be631759b236a36e23e11bbcca (diff) | |
little enemy sfx changes
| -rw-r--r-- | enemies.lua | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/enemies.lua b/enemies.lua index 4489f65..f7936c5 100644 --- a/enemies.lua +++ b/enemies.lua @@ -32,7 +32,9 @@ function addbasicenemy(x, y, sprite, health, speed) enemy.inv = 0.5 --and reduce health enemy.health -= 1 - sfx(16) + if enemy.health > 0 then + sfx(16) + end end function enemy.collide(object) @@ -67,7 +69,7 @@ function addbasicenemy(x, y, sprite, health, speed) if shake < 3 then shake = 2.5 end - sfx(16) + sfx(17) del(enemies, enemy) end end @@ -201,6 +203,7 @@ function addballshooter(x, y, health, speed) addbullet(enemy.x+4, enemy.y+4, sin(i/48)/2, cos(i/48)/2, true, 2) end end + sfx(15) end if enemy.x < -32 then del(enemies, enemy) |
