diff options
| author | Chris Bradley <1029chris@gmail.com> | 2022-02-19 13:40:34 -0800 |
|---|---|---|
| committer | Chris Bradley <1029chris@gmail.com> | 2022-02-19 13:40:34 -0800 |
| commit | 4f3bfa57d582d1f8a20da0c34cc7c94563570008 (patch) | |
| tree | 40b909149599b732ab5501c867b3bb6993e7d543 /update.lua | |
| parent | 86fdddc12397f45af95cd85729b12f88edd33dc5 (diff) | |
added back local variables, some more tokens gained
target player now changes every second
Diffstat (limited to 'update.lua')
| -rw-r--r-- | update.lua | 4 |
1 files changed, 1 insertions, 3 deletions
@@ -6,9 +6,6 @@ circletimex = sin(t())*3 -- for elements that move in a circle (respawn timer) circletimey = cos(t())*3 screenshakex = sin(shake+t())*shake screenshakey = sin(shake+gt/2.1)*shake -if #players > 1 then - coopmode = true -end if gameover then scrollspeed = mid(-1/10,scrollspeed-1/3000,ft) @@ -36,6 +33,7 @@ elseif not gamerunning and t() > 1 then --main menu addplayer(18, 60, 16, 18) startgame() elseif btn(5) then + coopmode = true addplayer(18, 45, 16, 18) addplayer(18, 75, 32, 34) startgame() |
