From 4f3bfa57d582d1f8a20da0c34cc7c94563570008 Mon Sep 17 00:00:00 2001 From: Chris Bradley <1029chris@gmail.com> Date: Sat, 19 Feb 2022 13:40:34 -0800 Subject: added back local variables, some more tokens gained target player now changes every second --- update.lua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'update.lua') diff --git a/update.lua b/update.lua index e39bb4d..cbd7e06 100644 --- a/update.lua +++ b/update.lua @@ -6,9 +6,6 @@ circletimex = sin(t())*3 -- for elements that move in a circle (respawn timer) circletimey = cos(t())*3 screenshakex = sin(shake+t())*shake screenshakey = sin(shake+gt/2.1)*shake -if #players > 1 then - coopmode = true -end if gameover then scrollspeed = mid(-1/10,scrollspeed-1/3000,ft) @@ -36,6 +33,7 @@ elseif not gamerunning and t() > 1 then --main menu addplayer(18, 60, 16, 18) startgame() elseif btn(5) then + coopmode = true addplayer(18, 45, 16, 18) addplayer(18, 75, 32, 34) startgame() -- cgit