diff options
| author | RibbonCable <ambiguousmachine@gmail.com> | 2022-02-19 00:50:49 -0800 |
|---|---|---|
| committer | RibbonCable <ambiguousmachine@gmail.com> | 2022-02-19 00:50:49 -0800 |
| commit | 05c10238d59c8e6e1289aa8cae930c3a4c940c53 (patch) | |
| tree | 31b143e3e9637f1731c3a6b943cafce348223cb9 /objects.lua | |
| parent | 13450507f924af5743d24f2a19df4320cdbd1be8 (diff) | |
Token hunting: removed most of "local" before variables (seems to work fine), removed health from wall shooter since it was always 10, added check for coop and laser functionality on wave 16
Diffstat (limited to 'objects.lua')
| -rw-r--r-- | objects.lua | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/objects.lua b/objects.lua index ccfd052..84c248c 100644 --- a/objects.lua +++ b/objects.lua @@ -13,14 +13,13 @@ cartdata("toxicinvaders_bychrisandribbon") highscore0 = dget(0) --scores (0 is solo - 1 is coop) highscore1 = dget(1) currentscore = 0 --used for both gamemodes, but passed into highscore at end of game --- babymode = false --makes game a lot easier function startgame() music(0, 0, 3) wave[currentwave].start() gamerunning = true - print(gt,10,10) + -- print(gt,10,10) end function updateobjs() |
