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-rw-r--r--NetClient.cs78
1 files changed, 78 insertions, 0 deletions
diff --git a/NetClient.cs b/NetClient.cs
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+using System.Buffers.Binary;
+using System.Net.Sockets;
+using System.Text;
+
+namespace OnekoOnline.Net;
+
+static class Client
+{
+ static readonly TcpClient Tcp = new();
+ static readonly UdpClient Udp = new();
+
+ public static readonly string UserName = OnekoOnline.Config.GetValue("UserName", "Oneko");
+ public static int Id {get; private set;} = 0;
+ public static bool Connected => Tcp.Connected && Id != 0;
+
+ public static Dictionary<int, User> Users = [];
+ static readonly Dictionary<int, User> allUsers = [];
+
+ public static async void Init(string ServerAddress, int port)
+ {
+ if (ServerAddress == "") return;
+
+ await Task.WhenAny(Tcp.ConnectAsync(ServerAddress, port), Task.Delay(3000));
+
+ if (Tcp.Connected)
+ {
+ Console.WriteLine("Connected to Server!");
+ Udp.Connect(ServerAddress, port);
+
+ CancellationTokenSource tokenSource = new();
+ tokenSource.CancelAfter(5000);
+
+ //Send Username
+ Packet packet = new(PacketType.Username, Encoding.UTF8.GetBytes(UserName), Id);
+ await NetBase.SendReliableData(packet, Tcp.GetStream(), tokenSource.Token);
+ //Send Oneko
+ packet = new(PacketType.OnekoSpritesheet, Oneko.LocalOneko!.SpriteSheet.Serialize(), Id);
+ await NetBase.SendReliableData(packet, Tcp.GetStream(), tokenSource.Token);
+ //Get Id
+ Packet idPacket = await NetBase.GetReliableData(Tcp.GetStream());
+ Id = BinaryPrimitives.ReadInt32LittleEndian(idPacket.Data);
+ Console.WriteLine($"My ID is {Id}! {Connected}");
+
+ while (Connected)
+ {
+ if (Tcp.Available > 0) {
+ packet = await NetBase.GetReliableData(Tcp.GetStream());
+ if (packet.FromId == 0) continue; //From server, ill implement later
+
+ if (!allUsers.ContainsKey(packet.FromId)) {
+ allUsers.Add(packet.FromId, new User(packet.FromId));
+ }
+ User sentFrom = allUsers[packet.FromId];
+
+ if (packet.Type == PacketType.OnekoSpritesheet) {
+ sentFrom.SpriteSheet = packet.Data;
+ } else if (packet.Type == PacketType.Username) {
+ sentFrom.Username = Encoding.UTF8.GetString(packet.Data);
+ }
+
+ if (sentFrom.ExchangedData && !Users.ContainsKey(sentFrom.Id)) Users.Add(sentFrom.Id, sentFrom);
+ }
+
+ if (Udp.Available > 0) {
+ }
+
+ await Task.Delay(10);
+ }
+ }
+ else
+ {
+ Console.WriteLine("Connection to server failed.");
+ }
+
+ Tcp.Dispose();
+ Udp.Dispose();
+ }
+} \ No newline at end of file