1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
shake = 0
function addcircle(x, y, velx, vely, r, time, color, grav)
local circle = {}
circle.x = x
circle.y = y
circle.velx = velx
circle.vely = vely
circle.r = r
circle.time = time
circle.t = time
circle.col = color
circle.grav = grav
function circle.draw(circle)
circfill(circle.x, circle.y, circle.r*sin(circle.time/circle.t), circle.col)
end
function circle.update(circle)
circle.x += circle.velx
circle.vely -= circle.grav
circle.y += circle.vely
circle.time -= 1/60
if circle.time < 0 then
del(obj, circle)
end
end
add(obj, circle)
end
function explosion(x,y, w, h)
w = w or 8
h = h or 8
for i = 1, w/2, 1 do
addcircle(x+rnd(w), y+rnd(h), -0.5, 0, rnd(8), rnd(1.5)+1, 5, 0)
end
for i = 1, w/2, 1 do
addcircle(x+rnd(w), y+rnd(h), -0.4, 0, rnd(8), rnd(1)+0.5, 9, 0)
end
end
|