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obj = {}
gt = 0 -- game time
ft = 1/60 --frametime
scrollspeed = 0
menushipscroll = 0
acidcounter = 0
hideui = false
autoplay = false
autoplaytimer = 90
tracknumber = 0
currentsong = -1
fadeouttimer = 1
tracktitleposition = -200
newtracktitleposition = 0
-- cartdata("toxicinvaderssoundtrack_by1029chris")
function playsong(song, fade)
fade = fade or 0
if song ~= currentsong then
music(song, fade)
currentsong = song
end
end
function fadeoutsong()
fadeouttimer = 1
playsong(-1,1000) --fades out currentsong
end
function selectmusic()
if tracknumber == -1 then
tracknumber = 0
elseif tracknumber == 0 then
playsong(31)
elseif tracknumber == 1 then
playsong(0)
elseif tracknumber == 2 then
playsong(8)
elseif tracknumber == 3 then
playsong(17)
elseif tracknumber == 4 then
playsong(17)
end
end
function updatetracktitlepos()
if tracknumber == 0 then
newtracktitleposition = -4
elseif tracknumber == 1 then
newtracktitleposition = 167
elseif tracknumber == 2 then
newtracktitleposition = 336
elseif tracknumber == 3 then
newtracktitleposition = 517
elseif tracknumber == 4 then
newtracktitleposition = 660
end
end
function updateobjs()
foreach(obj, function(obj) obj:update() end)
end
function drawobjs()
foreach(obj, function(obj) obj:draw() end)
end
function lerp(start, destination, amount)
return start + amount * (destination - start);
end
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