blob: b7b113d208236c012b970bad3a081b3164f25aea (
plain)
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bullets = {}
function addbullet(x, y, velx, vely, evil)
local bullet = {}
bullet.type = "bullet"
bullet.x = x
bullet.y = y
bullet.velx = velx
bullet.vely = vely
function bullet.draw(bullet)
spr(6, bullet.x, bullet.y)
end
function bullet.update(bullet)
bullet.x += bullet.velx
bullet.y += bullet.vely
if bullet.y > 128 or bullet.y < -8 or bullet.x > 128 or bullet.x < -8 then
del(obj, bullet)
end
end
add(obj, bullet)
add(bullet, #obj)
end
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