aboutsummaryrefslogtreecommitdiff
path: root/waves.lua
diff options
context:
space:
mode:
Diffstat (limited to 'waves.lua')
-rw-r--r--waves.lua8
1 files changed, 4 insertions, 4 deletions
diff --git a/waves.lua b/waves.lua
index ad33f7c..952bc89 100644
--- a/waves.lua
+++ b/waves.lua
@@ -2,9 +2,9 @@ wave = {} --store wave functions here
currentwave = tonum(stat(6)) or 1 --THIS IS THE CURRENT WAVE, SHOLD BE 1 UNLESS TESTING SOMETHING (the stat part is a cheat, shhh)
currentwavetime = 0
delaytimer = 0
-everysecondtimer = 0
+everysecondtimer = 1
checkpoint = 1
-targetplayer = 1
+targetplayer = nil
--NOTE - slow BG during boss waves / make bosses their own checkpoint
@@ -230,7 +230,7 @@ wave[16] = {
everysecond = function ()
if flr(currentwavetime%6) == 5 and currentwavetime < 15 then
local ylaserpos = 16
- if players[targetplayer].y > 64 then
+ if targetplayer.y > 64 then
ylaserpos = 80
end
addlasershooter(128, ylaserpos, 50, 0.1, false)
@@ -301,7 +301,7 @@ function updatewaves()
currentwavetime += ft
everysecondtimer += ft
if everysecondtimer >= 1 then
- targetplayer = rnd({1,#players}) --swaps target every second
+ targetplayer = rnd(players) --swaps target every second
everysecondtimer = 0
if wave[currentwave].everysecond then
wave[currentwave].everysecond()