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-rw-r--r--update.lua1
1 files changed, 0 insertions, 1 deletions
diff --git a/update.lua b/update.lua
index 5ccf5c7..042b7a3 100644
--- a/update.lua
+++ b/update.lua
@@ -7,7 +7,6 @@ if gameover then
foreach(players, function(obj) obj:respawn() end)
setwave(mid(checkpoint,currentwave-2,#wave))
sfx(29, -2)
- -- sfx(24)
end
elseif gamerunning then
updatewaves() -- update the wave function