diff options
Diffstat (limited to 'update.lua')
| -rw-r--r-- | update.lua | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -1,12 +1,12 @@ --scrolling and respawn stuff respawntimer -= 1/60 if gameover then - -- sfx(1, 1, 0, 28) scrollspeed = mid(-1/10,scrollspeed-1/3000,1/60) if respawntimer < 0 then gameover = false foreach(players, function(obj) obj:respawn() end) setwave(mid(1,currentwave-2,#wave)) + sfx(29, -2) end elseif gamerunning then updatewaves() -- update the wave function |
