aboutsummaryrefslogtreecommitdiff
path: root/ui.lua
diff options
context:
space:
mode:
Diffstat (limited to 'ui.lua')
-rw-r--r--ui.lua23
1 files changed, 18 insertions, 5 deletions
diff --git a/ui.lua b/ui.lua
index 3669aa5..eb612e0 100644
--- a/ui.lua
+++ b/ui.lua
@@ -74,10 +74,23 @@ function titlehighscores(highscore0,highscore1,x,y)
printdropshadow(highscore1,x+20,y,9,2) --2P high score
end
-function currentscore(currentscore0,currentscore1,x,y)
- printdropshadow(currentscore0,x+2,y+2,12,15) --1P current score
+function currentscore(currentscore0,currentscore1,isflashing0,isflashing1)
if #players != 1 then
- printdropshadow(currentscore1,x+2,y+117,9,2) --2P current score
+ if isflashing1 then
+ if ceil(t()*10%2) == 1 then
+ printdropshadow(currentscore1,2,121,9,4) --2P current score
+ end
+ else
+ printdropshadow(currentscore1,2,121,9,4) --2P current score
+ end
+ end
+
+ if isflashing0 then
+ if ceil(t()*10%2) == 1 then
+ printdropshadow(currentscore0,2,2,12,15) --1P current score
+ end
+ else
+ printdropshadow(currentscore0,2,2,12,15) --1P current score
end
end
@@ -95,14 +108,14 @@ function credits(x,y)
printdropshadow("1029chris",x+10,y+5,9,2)
printdropshadow("ribboncable",x+56,y+5,12,15)
printdropshadow("code tunes",x+8,y+12,11,3)
- printdropshadow("sprites sfx",x+56,y+12,11,3)
+ printdropshadow("art sounds",x+58,y+12,11,3)
-- print("made in vancouver - 2022", x+6,y+22,0)
-- print("made in vancouver - 2022", x+6,y+21,4)
end
--sfx for the intro transition
-sfx(13,3)
+sfx(0,3)
--this creates menu items that allow players to turn off screenshake, or always fire the ships gun.
doshake = true