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authorChris Bradley <1029chris@gmail.com>2022-02-20 19:32:38 -0800
committerChris Bradley <1029chris@gmail.com>2022-02-20 19:32:38 -0800
commitbe10c608c87f81e55d61c715857e1657803115f1 (patch)
treeea60bf6b3759780d2f066bfffca409998499220a /waves.lua
parent588d72e66aa11c34c18ac848df4a2ea5c02a84fa (diff)
fixed the sin wave tunnel portentially being blocked for the wall boss
Diffstat (limited to 'waves.lua')
-rw-r--r--waves.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/waves.lua b/waves.lua
index 4e2487c..aff66e2 100644
--- a/waves.lua
+++ b/waves.lua
@@ -309,7 +309,7 @@ function updatewaves()
end
if wave[currentwave].conditions() then
if wave[currentwave+1].song and currentwave ~= 19 then --dont want the final wave to play the next song for dramatic effect
- playsong(wave[currentwave+1].song, wave[currentwave+1].fade or 0)
+ playsong(wave[currentwave+1].song)
end
delaytimer += ft
if delaytimer > wave[currentwave+1].delay then