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authorRibbon <ambiguousmachine@gmail.com>2022-02-10 17:25:56 -0800
committerRibbon <ambiguousmachine@gmail.com>2022-02-10 17:25:56 -0800
commit261d79999931657a25512c60e53fe322bbbf6f9a (patch)
treeccf3813bf6a35fd4387600bd3834f89f7b6d267f /update.lua
parent4a39a3a49f36ed804d61af8bb1e41fb1eb541452 (diff)
updated sfx, their placement in the list, and added multiplay respawn sfw. oh, and planet MEGASPRITE!!! 🪐🪐🪐
Diffstat (limited to 'update.lua')
-rw-r--r--update.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/update.lua b/update.lua
index 1d92a81..9502628 100644
--- a/update.lua
+++ b/update.lua
@@ -7,7 +7,7 @@ if gameover then
foreach(players, function(obj) obj:respawn() end)
setwave(mid(1,currentwave-2,#wave))
sfx(29, -2)
- sfx(24)
+ -- sfx(24)
end
elseif gamerunning then
updatewaves() -- update the wave function