diff options
| author | Ribbon <ambiguousmachine@gmail.com> | 2022-02-11 09:52:06 -0800 |
|---|---|---|
| committer | Ribbon <ambiguousmachine@gmail.com> | 2022-02-11 09:52:06 -0800 |
| commit | ba21794f28d67f2be5c3154fa3d30b114fd6c37c (patch) | |
| tree | 41be6cc844a5e57c319decc4c6c09f058b3a483c /players.lua | |
| parent | 2debf09efb92513ef69bfdcf6120bf2d1a9725a7 (diff) | |
moved sprites, updated text on title screen, added mock up of high score display
also made some edits to sfx channels
Diffstat (limited to 'players.lua')
| -rw-r--r-- | players.lua | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/players.lua b/players.lua index cd56cb4..ac755f1 100644 --- a/players.lua +++ b/players.lua @@ -43,20 +43,19 @@ function addplayer(x, y, sprite, bulletsprite) player.shootspeed = 0.25 player.shoot3 = false shake = 9 - sfx(10, 0) + sfx(10, 1) explosion(player.x, player.y) if isgameover() then --FUCK, GAME OVER YOU DIED! - sfx(11, 0) gameover = true -- gameover set to true respawntimer = 5 --respawns all players in 5 seconds player.inv = 20 for i = 1, #enemies, 1 do enemies[i].health = -1 end + sfx(11, 3) sfx(29, 1) elseif player.health <= 0 then - --kill sfx for co-op - sfx(11, 0) + sfx(11, 3) player.inv = 5 end end |
