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authorRibbonCable <ambiguousmachine@gmail.com>2022-02-20 20:16:26 -0800
committerRibbonCable <ambiguousmachine@gmail.com>2022-02-20 20:16:26 -0800
commit58632958abea0a00aea0e01e9897f587a1887bbd (patch)
tree3bebecb888d9298e725cd4f631b7cae98d5a476f /players.lua
parentbe10c608c87f81e55d61c715857e1657803115f1 (diff)
saved some tokens by grouping the "sxorewithzeros" thing
Diffstat (limited to 'players.lua')
-rw-r--r--players.lua5
1 files changed, 2 insertions, 3 deletions
diff --git a/players.lua b/players.lua
index f16937a..0292568 100644
--- a/players.lua
+++ b/players.lua
@@ -51,11 +51,10 @@ function addplayer(x, y, sprite, spriteup, spritedwn, bulletsprite)
respawntimer = 5 --respawns all players in 5 seconds
player.inv = 20
killallenemies()
- currentscore-=10
sfx(11, 0) --killed
sfx(22, 1) --rewind beat
elseif player.health <= 0 then
- currentscore = currentscore \ 0.5 --halves score if coop
+ currentscore = currentscore \ 2 --halves score if coop (backslash to floor division)
sfx(11, 0)
player.inv = 5
end
@@ -133,7 +132,7 @@ function addplayer(x, y, sprite, spriteup, spritedwn, bulletsprite)
end
function isgameover()
- currentscore+=-10 --lose points if hit
+ currentscore -= 10 --lose points if hit
for i = 1, #players, 1 do
if players[i].health > 0 then
return