diff options
| author | Chris Bradley <1029chris@gmail.com> | 2022-02-19 13:40:34 -0800 |
|---|---|---|
| committer | Chris Bradley <1029chris@gmail.com> | 2022-02-19 13:40:34 -0800 |
| commit | 4f3bfa57d582d1f8a20da0c34cc7c94563570008 (patch) | |
| tree | 40b909149599b732ab5501c867b3bb6993e7d543 /players.lua | |
| parent | 86fdddc12397f45af95cd85729b12f88edd33dc5 (diff) | |
added back local variables, some more tokens gained
target player now changes every second
Diffstat (limited to 'players.lua')
| -rw-r--r-- | players.lua | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/players.lua b/players.lua index a98c543..a6a7dc5 100644 --- a/players.lua +++ b/players.lua @@ -1,4 +1,5 @@ alwaysfire = false +coopmode = false players = {} function addplayer(x, y, sprite, bulletsprite) @@ -93,9 +94,8 @@ function addplayer(x, y, sprite, bulletsprite) --particles from rockets, and smoke/sparks from damage player.particlecooldown -= ft if player.particlecooldown < 0 and player.health > 0 then - thrusteroffset = {0,7} - for i = 1, 2, 1 do - addcircle(player.x-1, player.y+thrusteroffset[i], -0.5, 0, 1.5, 0.5, 9) + for i = 0, 1, 1 do + addcircle(player.x-1, player.y+i*7, -0.5, 0, 1.5, 0.5, 9) end -- addcircle(player.x-1, player.y, -0.5, 0, 1.5, 0.5, 9) -- addcircle(player.x-1, player.y+7, -0.5, 0, 1.5, 0.5, 9) |
