diff options
| author | Ribbon <ambiguousmachine@gmail.com> | 2022-02-10 23:45:45 -0800 |
|---|---|---|
| committer | Ribbon <ambiguousmachine@gmail.com> | 2022-02-10 23:45:45 -0800 |
| commit | 2debf09efb92513ef69bfdcf6120bf2d1a9725a7 (patch) | |
| tree | 512ae3a2b876d10eadd8b1f557443949609b9586 /pickups.lua | |
| parent | 7337bd189638c36f4c49f82c0833ef6afed998b5 (diff) | |
added laser kill sfx, arranged sfx into specific channels, and made the player kill sfx fire in co-op
now sounds shouldn't overlap, yay!
Diffstat (limited to 'pickups.lua')
| -rw-r--r-- | pickups.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/pickups.lua b/pickups.lua index 9c06ada..97fa2b4 100644 --- a/pickups.lua +++ b/pickups.lua @@ -50,7 +50,7 @@ function addpickup(x, y, type) elseif pickup.type == "3shoot" then player.shoot3 = true end - sfx(30) + sfx(30, 2) end function pickup.draw(pickup) |
