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authorRibbon <ambiguousmachine@gmail.com>2022-02-24 09:58:54 -0800
committerRibbon <ambiguousmachine@gmail.com>2022-02-24 09:58:54 -0800
commit41d9dcc9ab65724858d75a3be45134e527d09108 (patch)
treeae68fc7f9ad59fd68e3d8349e72f798d3259202e /enemies.lua
parent06352def88858f74418638f4146fe3e4e1524e9d (diff)
laser boss' addbullet was offcentered
Diffstat (limited to 'enemies.lua')
-rw-r--r--enemies.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/enemies.lua b/enemies.lua
index 3be0f7b..d0f85f5 100644
--- a/enemies.lua
+++ b/enemies.lua
@@ -307,7 +307,7 @@ function addlasershooter(x, y, points, speed, stay, isboss)
enemy.y = 48 + sin(enemy.moveoffset+enemy.lasertimer/enemy.sinspeed) * 40
if enemy.shootcooldown < 0 then
enemy.shootcooldown = 0.18
- addbullet(enemy.x+6, enemy.y+20, -1, rnd(2)-1) --shoooot!!!!!
+ addbullet(enemy.x+8, enemy.y+12, -1, rnd(2)-1) --shoooot!!!!!
sfx(15,2)
end
end