diff options
| author | Chris Bradley <1029chris@gmail.com> | 2022-02-19 13:40:34 -0800 |
|---|---|---|
| committer | Chris Bradley <1029chris@gmail.com> | 2022-02-19 13:40:34 -0800 |
| commit | 4f3bfa57d582d1f8a20da0c34cc7c94563570008 (patch) | |
| tree | 40b909149599b732ab5501c867b3bb6993e7d543 /draw.lua | |
| parent | 86fdddc12397f45af95cd85729b12f88edd33dc5 (diff) | |
added back local variables, some more tokens gained
target player now changes every second
Diffstat (limited to 'draw.lua')
| -rw-r--r-- | draw.lua | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -21,9 +21,9 @@ if gamerunning then runningscore(currentscore,true) else runningscore(currentscore,false) - scoretextcolors = {{12,15},{2,9}} --shows incorrect shadow colour for 2P counter (shows as 0) + local scoretextcolors = {{12,15},{2,9}} --shows incorrect shadow colour for 2P counter (shows as 0) for i = 1, #players, 1 do - player = players[i] + local player = players[i] if player.health < 1 then printdropshadow(ceil(player.inv),player.x+circletimex,player.y+circletimey,scoretextcolors[i][i],scoretextcolors[i][i+1]) end |
