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authorRibbonCable <ambiguousmachine@gmail.com>2022-02-17 21:29:10 -0800
committerRibbonCable <ambiguousmachine@gmail.com>2022-02-17 21:29:10 -0800
commitb15a0c077587ddf748d34556524416435c01ec17 (patch)
tree8d6b651465404426e1fb3eb4e9ba5c29a7c7158d /background.lua
parent8b53a5ee4a55f455c7b1d1dd02d67778b1ec31f8 (diff)
lots of stuff, check desc
Updated planet art adjusted sprites in sheet added boss sprites added some boss graphic code added score system added ending score screen w/ cart reset reduced wave loss from 2 to 1 reduced pickup amount to just bosses and specific waves only reduced tokens by grouping similar math made acid transition able to be reversed planet seed for babymode and a bunch of other stuff I forget sry its late used a lot of tokens today x.x;
Diffstat (limited to 'background.lua')
-rw-r--r--background.lua5
1 files changed, 3 insertions, 2 deletions
diff --git a/background.lua b/background.lua
index d99ee3b..7fe7c1c 100644
--- a/background.lua
+++ b/background.lua
@@ -25,10 +25,11 @@ function bgplanetmegasprite(x,y)
--y = 50
palt(0,false)
+ palt(13,true)
spr(194,x+10,y+0,7,2)
spr(201,x+10,y+16,7,2)
spr(234,x+2,y+32,6,2)
- palt(0,true)
+ palt()
end
@@ -43,7 +44,7 @@ function drawbg()
--galaxies
spr(120, 20, 30, 1, 1)
- spr(104, 100, 40, 1, 1)
+ spr(104, 108, 40, 1, 1)
spr(104, 42, 74, 1, 1, true, true)
--ringed planet