diff options
| author | Ribbon <ambiguousmachine@gmail.com> | 2022-02-11 09:52:06 -0800 |
|---|---|---|
| committer | Ribbon <ambiguousmachine@gmail.com> | 2022-02-11 09:52:06 -0800 |
| commit | ba21794f28d67f2be5c3154fa3d30b114fd6c37c (patch) | |
| tree | 41be6cc844a5e57c319decc4c6c09f058b3a483c /Sound Effects Index.txt | |
| parent | 2debf09efb92513ef69bfdcf6120bf2d1a9725a7 (diff) | |
moved sprites, updated text on title screen, added mock up of high score display
also made some edits to sfx channels
Diffstat (limited to 'Sound Effects Index.txt')
| -rw-r--r-- | Sound Effects Index.txt | 93 |
1 files changed, 51 insertions, 42 deletions
diff --git a/Sound Effects Index.txt b/Sound Effects Index.txt index 5b61a4c..dac9a09 100644 --- a/Sound Effects Index.txt +++ b/Sound Effects Index.txt @@ -1,26 +1,35 @@ -00 -01 -02 -03 -04 -05 -06 -07 -08 +CHANNELS +-------- +0 Melody Track +1 Bass Track / Player / Pickup +2 Short SFX - Bullets / Basic Enemy Hits/Kills +3 Long SFX - Tough Enemy/Bosses + +SOUNDS +------ +00 RESERVED INSRUMENT +01 RESERVED INSRUMENT +02 RESERVED INSRUMENT +03 RESERVED INSRUMENT +04 RESERVED INSRUMENT +05 RESERVED INSRUMENT +06 RESERVED INSRUMENT +07 RESERVED INSRUMENT +08 RESERVED INSRUMENT 09 Player Shoot 10 Player Hit 11 Player Killed 12 Triple Shot -13 +13 Intro Transition 14 15 Basic Enemy Shoot 16 Basic Enemy Hit 17 Basic Enemy Killed 18 Wall Crawl Shoot -19 Circular Shoot -20 Circular Kill -21 Rocket Shoot -22 Rocket Thruster +19 Circular/Wall Shoot +20 Circular/Wall Kill +21 +22 23 Laser Charge (1.5 Seconds) 24 Laser Loop 25 Laser Finished @@ -30,35 +39,35 @@ 29 Rewind Checkpoint 30 Powerup Get! 31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -41 -42 -43 -44 -45 -46 -47 -48 -49 -50 -51 -52 -53 +32 MUSIC +33 MUSIC +34 MUSIC +35 MUSIC +36 MUSIC +37 MUSIC +38 MUSIC +39 MUSIC +40 MUSIC +41 MUSIC +42 MUSIC +43 MUSIC +44 MUSIC +45 MUSIC +46 MUSIC +47 MUSIC +48 MUSIC +49 MUSIC +50 MUSIC +51 MUSIC +52 MUSIC +53 MUSIC 54 55 56 57 -58 -59 -60 -61 -62 -63
\ No newline at end of file +58 Rocket Shoot / Thruster Loop sfx(21, 3) (channel 4 for longer sounds) +59 Rocket Projectile Explosion +60 Rocket Killed +61 Kamikaze Charge +62 Kamikaze Ignite +63 Kamikaze Denied
\ No newline at end of file |
