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Commit message (Expand)AuthorAge
* fixed dog transparency issuesHEADmasterSarah Duck2025-07-22
* Fixed how compressed data gets reusedSarah Duck2025-06-16
* Optimizations, and Transparent Window!Sarah Duck2025-06-16
* AI Tweaks and DrawSort tweakSarah Duck2025-06-11
* Updated Libraries, and Improved Bitmap serialization.Sarah Duck2025-06-11
* AI BalancingSarah Bradley2024-01-24
* Added lots of oneko AI!Sarah B.2024-01-23
* Updated LiteNetLib to 1.2.0Sarah B2024-01-22
* Ported to Raylib-cs 6Sarah B2024-01-21
* Added finalizersSarah B2024-01-20
* Small tweaksSarah Bradley2023-12-25
* Added image size limitsSarah Bradley2023-12-25
* Fixed cursor sprite networkingSarah Bradley2023-12-25
* Added spectator mode, and fixed some networking issuesSarah Bradley2023-12-25
* Changed how server handles UserInfo, and started work on networking the curso...Sarah B2023-12-25
* AI TweaksSarah B2023-12-24
* Moved current behavior into seperate AI statesSarah B2023-12-24
* Added seperate nekonameSarah B2023-12-24
* network mouse click, restructure oneko, add framework for NPCState stuffSarah B2023-12-24
* Animation speed properly implementedSarah B2023-12-19
* Work started on animation speed, wipSarah Bradley2023-12-19
* Networked Mice!!Sarah Bradley2023-12-18
* Added Window Scaling, custom mouse, and Neko nametagsSarah Bradley2023-12-17
* Network Oneko position!Sarah Bradley2023-12-16
* Redid networking with LiteNetLibSarah Bradley2023-12-16
* What I've got so farSarah Bradley2023-12-01