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function drawWindow(id)
if win[id].update == true then
love.graphics.setCanvas(win[id].cvs)
love.graphics.setColor(192, 192, 192)
love.graphics.rectangle("fill", 0, 0, win[id].w, win[id].h) --Box
love.graphics.setLineWidth(4)
love.graphics.setColor(220, 220, 220)
love.graphics.line(0, win[id].y+win[id].h, 0, 0, 0+win[id].w, 0) --BoxLight
love.graphics.setColor(150,150,150)
love.graphics.line(0, 0+win[id].h, 0+win[id].w, 0+win[id].h, 0+win[id].w, 0) --BoxShadow
love.graphics.setColor(256,256,256)
love.graphics.draw(window.bar, 0+3, 0+3, 0, (win[id].w-7)/643, 1) --Blue Bar
love.graphics.draw(window.x, 0+win[id].w-22, 5)
love.graphics.draw(window.min, 0+win[id].w-40, 0+5) --Minimize Button
love.graphics.setColor(220, 220, 220)
love.graphics.print(win[id].title, 0+6, 0+9) --Title
if id == 4 then
drawAntivirus(win[id].x, win[id].y, win[id].hover)
end
love.graphics.setCanvas()
win[id].update = false
end
if(sys.mouse.x >= win[id].x and sys.mouse.x <= win[id].x+win[id].w
and sys.mouse.y >= win[id].y and sys.mouse.y <= win[id].y+win[id].h and win[id].ex == false) then
win[id].hov = true
winHover = true
else
win[id].hov = false
end
if layer[1] ~= 0 and win[id].ex == false then
if win[id].layer ~= 1 and win[layer[1]].hov == true then
win[id].hover = false
elseif win[id].layer ~= 1 and win[id].layer ~= 2 and layer[1] ~= 0 and layer[2] ~= 0 then
if win[layer[1]].hov == true or win[layer[2]].hov == true then
win[id].hover = false
else
win[id].hover = true
end
elseif win[id].hov == false then
win[id].hover = false
else
win[id].hover = true
end
end
if win[id].hov == false then
win[id].hover = false
end
if sys.mouse.y >= sys.h-panel.thick then
win[id].hover = false
end
if win[id].ex == true then
win[id].hover = false
end
if(sys.mouse.p.x >= win[id].x and sys.mouse.p.x <= win[id].x+win[id].w
and sys.mouse.p.y >= win[id].y and sys.mouse.p.y <= win[id].y+win[id].h) then
else
win[id].hover = false
end
if win[id].hover == true and sys.mouse.p.p == true and sys.mouse.drag == false then
layer.sentToFront = id
end
if(sys.mouse.p.p == true and sys.mouse.p.x >= win[id].x+2 and sys.mouse.p.x <= (win[id].x+2)+(win[id].w-44)
and sys.mouse.p.y >= win[id].y+2 and sys.mouse.p.y <= win[id].y+22 and win[id].hover == true) then
sys.mouse.drag = true
end
if sys.mouse.p.p == false then
sys.mouse.drag = false
win[id].px = win[id].x
win[id].py = win[id].y
end
if sys.mouse.drag == true and win[id].min == false and win[id].ex == false and layer[1] == id then
win[id].x = win[id].px + (sys.mouse.x - sys.mouse.p.x)
win[id].y = win[id].py + (sys.mouse.y - sys.mouse.p.y)
end
if (sys.mouse.p.p == true and sys.mouse.p.x >= win[id].x+win[id].w-22 and sys.mouse.p.x <= (win[id].x+win[id].w-22)+16 and win[id].ex == false
and sys.mouse.drag == false and sys.mouse.p.y >= win[id].y+5 and sys.mouse.p.y <= (win[id].y+5)+16 and win[id].hover == true) then
win[id].ex = true
end
if win[id].ex == true and win[id].s ~= 0 then
win[id].s = win[id].s - 0.2
elseif win[id].ex == false and win[id].s ~= 0 then
win[id].s = win[id].s + 0.2
end
if win[id].s <= 0 then
win[id].s = 0
elseif win[id].s >= 1 then
win[id].s = 1
end
if (win[id].min == false and sys.mouse.p.p == true and sys.mouse.p.x >= win[id].x+win[id].w-40
and sys.mouse.p.x <= (win[id].x+win[id].w-40)+16 and sys.mouse.drag == false and sys.mouse.p.y >= win[id].y+5
and sys.mouse.p.y <= (win[id].y+5)+16 and win[id].hover == true) then
win[id].min = true
end
if win[id].min == true and win[id].miny < minim then
win[id].y = win[id].y + 150
win[id].miny = win[id].miny + 150
end
if win[id].miny > minim then
win[id].miny = minim
end
if win[id].min == false and win[id].miny > 0 then
win[id].y = win[id].y - 150
win[id].miny = win[id].miny - 150
end
if win[id].miny < 0 then
win[id].miny = 0
end
if id == 4 then
updateAntivirus()
end
love.graphics.setColor(255,255,255)
end
function orderWindows()
if layer.sentToFront ~= 0 and layer[1] ~= layer.sentToFront then
if win[layer.sentToFront].oldlayer == 2 then
layer[2] = layer[1]
layer[1] = id
elseif win[layer.sentToFront].oldlayer == 3 then
layer[3] = layer[2]
layer[2] = layer[1]
layer[1] = id
elseif win[layer.sentToFront].oldlayer == 4 then
layer[4] = layer[3]
layer[3] = layer[2]
layer[2] = layer[1]
layer[1] = id
elseif win[layer.sentToFront].oldlayer == 5 then
layer[5] = layer[4]
layer[4] = layer[3]
layer[3] = layer[2]
layer[2] = layer[1]
layer[1] = id
elseif win[layer.sentToFront].oldlayer == 6 then
layer[6] = layer[5]
layer[5] = layer[4]
layer[4] = layer[3]
layer[3] = layer[2]
layer[2] = layer[1]
layer[1] = id
else
layer[7] = layer[6]
layer[6] = layer[5]
layer[5] = layer[4]
layer[4] = layer[3]
layer[3] = layer[2]
layer[2] = layer[1]
layer[1] = id
end
layer[1] = layer.sentToFront
win[layer.sentToFront].oldlayer = win[layer.sentToFront].layer
win[layer.sentToFront].layer = 1
layer.sentToFront = 0
end
closeWindow(1)
closeWindow(2)
closeWindow(3)
closeWindow(4)
closeWindow(5)
closeWindow(6)
if layer[6] == 0 and layer[7] ~= 0 then
layer[6] = layer[7]
layer[7] = 0
end
if layer[5] == 0 and layer[6] ~= 0 then
layer[5] = layer[6]
layer[6] = 0
end
if layer[4] == 0 and layer[5] ~= 0 then
layer[4] = layer[5]
layer[5] = 0
end
if layer[3] == 0 and layer[4] ~= 0 then
layer[3] = layer[4]
layer[4] = 0
end
if layer[2] == 0 and layer[3] ~= 0 then
layer[2] = layer[3]
layer[3] = 0
end
if layer[1] == 0 and layer[2] ~= 0 then
layer[1] = layer[2]
layer[2] = 0
end
setWindow(6)
setWindow(5)
setWindow(4)
setWindow(3)
setWindow(2)
setWindow(1)
setPanel(1)
setPanel(2)
setPanel(3)
setPanel(4)
setPanel(5)
setPanel(6)
drawWindow(1)
drawWindow(2)
drawWindow(3)
drawWindow(4)
drawWindow(5)
drawWindow(6)
end
function setWindow(id)
if layer[id] ~= 0 then
win[layer[id]].oldlayer = win[layer[id]].layer
win[layer[id]].layer = id
end
end
function setPanel(id)
if win[id].ex == false then
if panel.b[1] == 0 then
panel.b[1] = id
elseif panel.b[2] == 0 and panel.b[1] ~= id then
panel.b[2] = id
elseif panel.b[3] == 0 and panel.b[1] ~= id and panel.b[2] ~= id then
panel.b[3] = id
elseif (panel.b[4] == 0 and panel.b[1] ~= id and panel.b[2] ~= id
and panel.b[3] ~= id) then
panel.b[4] = id
elseif (panel.b[5] == 0 and panel.b[1] ~= id and panel.b[2] ~= id
and panel.b[3] ~= id and panel.b[4] ~= id) then
panel.b[5] = id
elseif (panel.b[6] == 0 and panel.b[1] ~= id and panel.b[2] ~= id
and panel.b[3] ~= id and panel.b[4] ~= id and panel.b[5] ~= id) then
panel.b[6] = id
end
end
if win[id].ex == true then
if panel.b[1] == id then
panel.b[1] = panel.b[2]
panel.b[2] = panel.b[3]
panel.b[3] = panel.b[4]
panel.b[4] = panel.b[5]
panel.b[5] = panel.b[6]
panel.b[6] = panel.b[7]
elseif panel.b[2] == id then
panel.b[2] = panel.b[3]
panel.b[3] = panel.b[4]
panel.b[4] = panel.b[5]
panel.b[5] = panel.b[6]
panel.b[6] = panel.b[7]
elseif panel.b[3] == id then
panel.b[3] = panel.b[4]
panel.b[4] = panel.b[5]
panel.b[5] = panel.b[6]
panel.b[6] = panel.b[7]
elseif panel.b[4] == id then
panel.b[4] = panel.b[5]
panel.b[5] = panel.b[6]
panel.b[6] = panel.b[7]
elseif panel.b[5] == id then
panel.b[5] = panel.b[6]
panel.b[6] = panel.b[7]
elseif panel.b[6] == id then
panel.b[6] = panel.b[7]
end
end
end
function closeWindow(id)
if win[id].ex == true and win[id].s == 0 then
win[id].exit = true
win[id].oldlayer = win[id].layer
else
win[id].exit = false
end
if win[id].layer ~= 0 and win[id].exit == true then
layer[win[id].layer] = 0
win[id].oldlayer = win[id].layer
win[id].layer = 0
end
end
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