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function drawWindow(id)
if win[id].update == true then
love.graphics.setCanvas(win[id].cvs)
drawUpBox(0, 0, win[id].w, win[id].h, 4)
love.graphics.setColor(255,255,255)
if win[id].bar == "active" then
love.graphics.draw(window.bar, 0+3, 0+3, 0, (win[id].w-7)/643, 1)
else
love.graphics.draw(window.barGrey, 0+3, 0+3, 0, (win[id].w-7)/643, 1)
end
drawXBox(win[id].w-22, 5)
drawMinBox(win[id].w-40, 5)
love.graphics.setColor(240, 240, 240)
love.graphics.print(win[id].title, 28, 9)
love.graphics.setColor(256, 256, 256)
love.graphics.draw(win[id].icon16, 6, 5)
if id == 4 then
drawAntivirus()
elseif id == 1 then
drawChat()
elseif id == 2 then
drawInternet()
elseif id == 6 then
drawSettings()
elseif id == 3 then
drawFiles()
elseif id == 5 then
drawHelp()
elseif id == 7 then
drawPicture()
elseif id == 9 then
drawMusic()
elseif id == 8 then
drawVideo()
elseif id == 10 then
drawDocuments()
end
love.graphics.setCanvas()
win[id].update = false
end
if(sys.mouse.x >= win[id].x and sys.mouse.x <= win[id].x+win[id].w
and sys.mouse.y >= win[id].y and sys.mouse.y <= win[id].y+win[id].h and win[id].ex == false) then
win[id].hov = true
winHover = true
else
win[id].hov = false
end
if layer[1] ~= 0 and win[id].ex == false then
if win[id].layer ~= 1 and win[layer[1]].hov == true then
win[id].hover = false
elseif win[id].layer ~= 1 and win[id].layer ~= 2 and layer[1] ~= 0 and layer[2] ~= 0 and v1.timer <= 4 then
if win[layer[1]].hov == true or win[layer[2]].hov == true then
win[id].hover = false
else
win[id].hover = true
end
elseif win[id].hov == false then
win[id].hover = false
else
win[id].hover = true
end
if win[id].layer ~= 1 and v1.timer <= 4 then
for i=1,win[id].layer-1 do
if win[layer[i]].hov == true then
win[id].hover = false
end
end
end
end
if win[id].hov == false then
win[id].hover = false
end
if sys.mouse.y >= sys.h-panel.thick then
win[id].hover = false
end
if win[id].ex == true then
win[id].hover = false
end
if(sys.mouse.p.x >= win[id].x and sys.mouse.p.x <= win[id].x+win[id].w
and sys.mouse.p.y >= win[id].y and sys.mouse.p.y <= win[id].y+win[id].h) then
else
win[id].hover = false
end
if win[id].hover == true and sys.mouse.p.p == true and sys.mouse.drag == false then
layer.sentToFront = id
end
if(sys.mouse.p.p == true and sys.mouse.p.x >= win[id].x+2 and sys.mouse.p.x <= (win[id].x+2)+(win[id].w-44)
and sys.mouse.p.y >= win[id].y+2 and sys.mouse.p.y <= win[id].y+22 and win[id].hover == true) then
sys.mouse.drag = true
end
if sys.mouse.p.p == false then
sys.mouse.drag = false
win[id].px = win[id].x
win[id].py = win[id].y
end
if sys.mouse.drag == true and win[id].min == false and win[id].ex == false and layer[1] == id then
if id == 4 and v1.yes == true then
windowMouseMove(id,0,sys.w-win[id].w,sys.h/2,sys.h-win[id].h-panel.thick-1)
else
windowMouseMove(id,0,sys.w-win[id].w,0,sys.h-win[id].h-panel.thick-1)
end
end
if win[id].min ~= true and win[id].miny <= 0 then
if win[id].x > sys.w-win[id].w then
win[id].x = sys.w-win[id].w
elseif win[id].x < 0 then
win[id].x = 0
end
if win[id].y > sys.h-win[id].h then
win[id].y = sys.h-win[id].h
elseif win[id].y < 0 then
win[id].y = 0
end
end
if v1.yes == true and id ~= 2 and win[id].ex == false and v1.timer >= 4 and v1.c.chat.msgs < 7 then
win[id].ex = true
end
if v2.start == true then
win[id].ex = true
end
if v1.yes == true and id == 2 and v1.timer >= 4 then
layer.sendToFront = 2
end
if (sys.mouse.p.p == true and sys.mouse.p.x >= win[id].x+win[id].w-22 and sys.mouse.p.x <= (win[id].x+win[id].w-22)+16 and win[id].ex == false
and sys.mouse.drag == false and sys.mouse.p.y >= win[id].y+5 and sys.mouse.p.y <= (win[id].y+5)+16 and win[id].hover == true) and v1.yes == false then
win[id].ex = true
end
if win[id].ex == true and win[id].s ~= 0 then
win[id].s = win[id].s - (0.4*win[id].s)*sys.s
elseif win[id].ex == false and win[id].s ~= 0 then
win[id].s = win[id].s + (0.075/win[id].s)*sys.s
end
if win[id].s > 1 then
win[id].s = 1
elseif win[id].s < 0 then
win[id].s = 0
end
if (win[id].min == false and sys.mouse.p.p == true and sys.mouse.p.x >= win[id].x+win[id].w-40
and sys.mouse.p.x <= (win[id].x+win[id].w-40)+16 and sys.mouse.drag == false and sys.mouse.p.y >= win[id].y+5
and sys.mouse.p.y <= (win[id].y+5)+16 and win[id].hover == true) and v1.yes == false then
win[id].min = true
end
if win[id].min == true and win[id].miny < minim then
win[id].y = win[id].y + 150*sys.s
win[id].miny = win[id].miny + 150*sys.s
end
if win[id].miny > minim then
win[id].miny = minim
end
if win[id].min == false and win[id].miny > 0 then
win[id].y = win[id].y - 150*sys.s
win[id].miny = win[id].miny - 150*sys.s
end
if win[id].miny < 0 then
win[id].miny = 0
end
if id == 4 and win[4].crazy == true then
if win[4].crazyLeft == true and win[4].x >= 100 then
win[4].x = win[4].x - (1+v1.spm)*sys.s
elseif win[4].crazyLeft == false and win[4].x <= sys.w-300 then
win[4].x = win[4].x + (1+v1.spm)*sys.s
end
if win[4].x <= 150 then
win[4].crazyLeft = false
elseif win[4].x >= sys.w-350 then
win[4].crazyLeft = true
end
if win[4].crazyUp == true and win[4].y >= sys.h/2+50 then
win[4].y = win[4].y - (1+v1.spm)*sys.s
elseif win[4].crazyUp == false and win[4].y <= sys.h-panel.thick-200 then
win[4].y = win[4].y + (1+v1.spm)*sys.s
end
if win[4].y <= sys.h/2+50 then
win[4].crazyUp = false
elseif win[4].y >= sys.h-panel.thick-200 then
win[4].crazyUp = true
end
if sys.mouse.drag == true or v1.c.chat.msgs >= 41 then
win[4].crazy = false
end
end
if id == 4 then
updateAntivirus()
elseif id == 1 then
updateChat()
elseif id == 2 then
updateInternet()
elseif id == 6 then
updateSettings()
elseif id == 3 then
updateFiles()
elseif id == 9 then
updateMusic()
elseif id == 8 then
updateVideo()
end
if id == layer[1] and win[id].bar == "grey" then
win[id].bar = "active"
win[id].update = true
elseif id ~= layer[1] and win[id].bar == "active" then
win[id].bar = "grey"
win[id].update = true
end
love.graphics.setColor(255,255,255)
end
function orderWindows()
if layer.sentToFront ~= 0 and layer[1] ~= layer.sentToFront then
if win[layer.sentToFront].layer ~= 0 then
table.remove(layer, win[layer.sentToFront].layer)
end
table.insert(layer, 1, layer.sentToFront)
win[layer.sentToFront].oldlayer = win[layer.sentToFront].layer
win[layer.sentToFront].layer = 1
layer.sentToFront = 0
end
for i=1,#win do
closeWindow((#win+1)-i)
end
for i=1,#win do
setWindow((#win+1)-i)
setPanel((#win+1)-i)
drawWindow((#win+1)-i)
end
end
function setWindow(id)
if layer[id] ~= nil then
win[layer[id]].oldlayer = win[layer[id]].layer
win[layer[id]].layer = id
end
end
function setPanel(id)
if win[id].ex == false and win[id].pan == 0 then
table.insert(panel.b, id)
win[id].pan = #panel.b
end
if win[id].ex == true and win[id].pan ~= 0 then
table.remove(panel.b, win[id].panel)
for i=1,#panel.b do
if panel.b[i] == id then
table.remove(panel.b, i)
end
end
win[id].pan = 0
end
end
function closeWindow(id)
if win[id].ex == true and win[id].s == 0 then
win[id].exit = true
win[id].oldlayer = win[id].layer
else
win[id].exit = false
end
if win[id].layer ~= 0 and win[id].exit == true then
table.remove(layer, win[id].layer)
win[id].oldlayer = win[id].layer
win[id].layer = 0
end
end
function windowMouseMove(id,limitx,limitw,limity,limith)
if win[id].px+(sys.mouse.x - sys.mouse.p.x) >= limitx and win[id].px+(sys.mouse.x - sys.mouse.p.x) <= limitw then
win[id].x = win[id].px + (sys.mouse.x - sys.mouse.p.x)
elseif win[id].px+(sys.mouse.x - sys.mouse.p.x) < limitx then
win[id].x = limitx
elseif win[id].px+(sys.mouse.x - sys.mouse.p.x) > limitw then
win[id].x = limitw
end
if win[id].py+(sys.mouse.y - sys.mouse.p.y) >= limity and win[id].py+(sys.mouse.y - sys.mouse.p.y) <= limith then
win[id].y = win[id].py + (sys.mouse.y - sys.mouse.p.y)
elseif win[id].py+(sys.mouse.y - sys.mouse.p.y) < limity then
win[id].y = limity
elseif win[id].py+(sys.mouse.y - sys.mouse.p.y) > limith then
win[id].y = limith
end
end
function mouseClick(x,y,w,h)
if sys.mouse.p.x >= x and sys.mouse.p.x <= x+w and
sys.mouse.p.y >= y and sys.mouse.p.y <= y+h and
sys.mouse.p.p == true and sys.mouse.drag == false then
return true
end
end
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