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function drawChat()
drawDownBox(8, 70, win[1].w-17, win[1].h-160, 4)
love.graphics.setColor(250, 250, 250)
love.graphics.rectangle("fill", 8, 70, win[1].w-17, win[1].h-160, 0.5)
drawDownBox(8, 320, win[1].w-17, 70, 4)
love.graphics.setColor(250, 250, 250)
love.graphics.rectangle("fill", 8, 320, win[1].w-17, 70)
drawUpBox(178, 321, 62, 68, 2)
love.graphics.setColor(colors.font.dark)
love.graphics.print("Send", 186, 350)
love.graphics.setColor(255, 255, 255)
drawDownBox(45, 31, win[1].w-53, 30, 2)
if chat.status == 0 then
love.graphics.draw(chat.offline, 215, 36)
elseif chat.status == 1 then
love.graphics.draw(chat.online, 215, 36)
end
love.graphics.setColor(255, 255, 255)
love.graphics.draw(chat.profile, 6, 30)
love.graphics.setColor(colors.font.dark)
love.graphics.print(chat.profilename, 50, 41)
for i=1,chatlimit() do
if msg.msgs[i][1] == 1 then
love.graphics.setColor(colors.font.friend)
love.graphics.print("Friend:", 12, 310 - (28*i))
elseif msg.msgs[i][1] == 2 then
love.graphics.setColor(colors.font.you)
love.graphics.print("You:", 12, 310 - (28*i))
end
love.graphics.setColor(colors.font.dark)
love.graphics.print("\n" .. msg.msgs[i][2], 12, 310 - (28*i))
end
end
function updateChat()
if msg.new == true then
win[1].update = true
msg.new = false
end
end
function sendMessage(id, message)
msg.new = true
table.insert(msg.msgs, 1, {id, message})
if win[1].ex == true or layer[1] ~= 1 then
notifyNow("CHAT NOTIFICATION", "New message from\nBest Friend:\n\n" .. message)
end
end
function chatlimit()
if #msg.msgs <=8 then
return #msg.msgs
else
return 8
end
end
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