diff options
| -rw-r--r-- | assets.lua | 21 | ||||
| -rw-r--r-- | main.lua | 2 | ||||
| -rw-r--r-- | var.lua | 18 |
3 files changed, 23 insertions, 18 deletions
diff --git a/assets.lua b/assets.lua new file mode 100644 index 0000000..72bb8eb --- /dev/null +++ b/assets.lua @@ -0,0 +1,21 @@ +function loadAssets() + icons = {} + icons[32] = { + chat = love.graphics.newImage("assets/icon_32_chat.png"), + internet = love.graphics.newImage("assets/icon_32_internet.png"), + files = love.graphics.newImage("assets/icon_32_files.png"), + file = love.graphics.newImage("assets/icon_32_file.png"), + help = love.graphics.newImage("assets/icon_32_help.png"), + torrentr = love.graphics.newImage("assets/icon_32_torrentr.png"), + settings = love.graphics.newImage("assets/icon_32_settings.png") + } + desktop = {} + desktop.bg = { + hills = love.graphics.newImage("assets/bg_hills.jpg"), + coast = love.graphics.newImage("assets/bg_coast.jpg"), + cloud = love.graphics.newImage("assets/bg_cloud.jpg"), + flower = love.graphics.newImage("assets/bg_flower.jpg"), + city = love.graphics.newImage("assets/bg_city.jpg") + } + music = {} +end @@ -1,4 +1,5 @@ function love.load() + require "assets" require "window" require "panel" require "startmenu" @@ -18,6 +19,7 @@ function love.load() pressstart = love.graphics.newFont("fonts/pressstart.ttf", 12) pressstart:setFilter("nearest", "nearest") love.graphics.setFont(pressstart) + loadAssets() loadVar() end function love.update(dt) @@ -1,14 +1,4 @@ function loadVar() - icons = {} - icons[32] = { - chat = love.graphics.newImage("assets/icon_32_chat.png"), - internet = love.graphics.newImage("assets/icon_32_internet.png"), - files = love.graphics.newImage("assets/icon_32_files.png"), - file = love.graphics.newImage("assets/icon_32_file.png"), - help = love.graphics.newImage("assets/icon_32_help.png"), - torrentr = love.graphics.newImage("assets/icon_32_torrentr.png"), - settings = love.graphics.newImage("assets/icon_32_settings.png") - } sys = {} sys.width = love.graphics.getWidth() sys.height = love.graphics.getHeight() @@ -180,14 +170,6 @@ function loadVar() layer[5] = 0 layer[6] = 0 layer[7] = 0 - desktop = {} - desktop.bg = { - hills = love.graphics.newImage("assets/bg_hills.jpg"), - coast = love.graphics.newImage("assets/bg_coast.jpg"), - cloud = love.graphics.newImage("assets/bg_cloud.jpg"), - flower = love.graphics.newImage("assets/bg_flower.jpg"), - city = love.graphics.newImage("assets/bg_city.jpg") - } desktop.bg.current = 0 fade = 0 fadeOpacity = 0 |
