diff options
| author | 1029chris <1029chris@gmail.com> | 2017-02-14 16:17:55 -0800 |
|---|---|---|
| committer | 1029chris <1029chris@gmail.com> | 2017-02-14 16:17:55 -0800 |
| commit | 5daf2309272fc3d413f230514534d550c6bd2e33 (patch) | |
| tree | b01c942a50a590aa6a4b20c1ad223cd3b6b7ef00 /virus2.lua | |
| parent | dcf61eedc3f19af5a98ffd78439306ffe205ad77 (diff) | |
Made save game better
The game auto saves when you lose as well.
Diffstat (limited to 'virus2.lua')
| -rw-r--r-- | virus2.lua | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -322,8 +322,6 @@ function drawVirusFight2() if v1.explodeEndFrame >= 20 then v2.start = false if v2.c.health == -20 then - local prevSave = love.filesystem.read("savegame.txt") - love.filesystem.write("savegame.txt", prevSave .. "v2.complete = true;virus2Lose = " .. virus2Lose .. ";") scene = 1 win[4].w = 200 antivirus.status = "Virus Defeated" @@ -336,6 +334,7 @@ function drawVirusFight2() scene = 666 virus2Lose = virus2Lose + 1 end + saveGameFile() end end end |
