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author1029chris <1029chris@gmail.com>2016-04-30 01:04:16 -0700
committer1029chris <1029chris@gmail.com>2016-04-30 01:04:16 -0700
commit1fed4cc8b402af75f785c28b5a3dd879a318c9cc (patch)
tree3165cb10c6ac77f7d00cea5725f02b0a0893e502 /var.lua
parenta7fc16d026ff6baf51e082eeee0d79f0195729c4 (diff)
Added more to fight
new bullet types: yellow and red red bullet disables the window drag yellow bullet makes window move around on its own virus has move where it comes close and fires red then green/yellow other stuff
Diffstat (limited to 'var.lua')
-rw-r--r--var.lua6
1 files changed, 6 insertions, 0 deletions
diff --git a/var.lua b/var.lua
index 6059f7f..5ae3c1c 100644
--- a/var.lua
+++ b/var.lua
@@ -70,6 +70,9 @@ function loadVar()
loadWin(4, 200, 150, "Antivirus", icons[32].antivirus, icons[16].antivirus)
loadWin(5, 450, 400, "Help", icons[32].help, icons[16].help)
loadWin(6, 400, 550, "Settings", icons[32].settings, icons[16].settings)
+ win[4].crazy = false
+ win[4].crazyLeft = false
+ win[4].crazyUp = false
icon = {}
for i=1,6 do
loadIcon(i, 10, 10+(90*i-90))
@@ -138,7 +141,10 @@ function loadVar()
v1.explodeintro = false
v1.explodeintrotimer = 0
v1.fightTimer = 0
+ v1.turretTimer = 0
+ v1.turretAbi = 0
v1.spm = 1
+ v1.abis = 1
v1.left = false
expl.deb[1].x = 0
expl.deb[1].y = 0