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author1029chris <1029chris@gmail.com>2016-08-18 21:51:09 -0700
committer1029chris <1029chris@gmail.com>2016-08-18 21:51:09 -0700
commit11ef7059e98555914a1bdebaae37433d64942c4e (patch)
treeb324c2bdc1da63d3e96eab4614b48ad407922595 /assets.lua
parent353b8a912101d6f20eae1301805765d1223005a9 (diff)
Did more for virus 2 fight
- Added different hands - Added shotgun fire and cock sounds - Virus 2 moves around
Diffstat (limited to 'assets.lua')
-rw-r--r--assets.lua4
1 files changed, 4 insertions, 0 deletions
diff --git a/assets.lua b/assets.lua
index d105904..b8a1da6 100644
--- a/assets.lua
+++ b/assets.lua
@@ -237,7 +237,11 @@ function loadAssets(id)
v2.c.idle.pic = love.graphics.newImage("assets/virus2_idle.png")
v2.c.pupil = love.graphics.newImage("assets/virus2_pupil.png")
v2.c.idle.hands = love.graphics.newImage("assets/virus2_hands_idle.png")
+ v2.c.idle.gunidle = love.graphics.newImage("assets/virus2_hands_gunidle.png")
+ v2.c.idle.fist = love.graphics.newImage("assets/virus2_hands_fist.png")
v2.c.idle.f = 1
+ v2.c.cockgun = love.audio.newSource("assets/virus2_shotgun_cock.ogg")
+ v2.c.cockgunplay = false
loadAnimation(v2.c.idle.pic, v2.c.idle.fs, 37, 10, 250, 250)
v2.c.idle.mask = {}
v2.c.idle.mask.fs = {}